Post by Zamza on May 21, 2009 16:27:14 GMT -6
Name: Zamza
Hometown: Within the Realm of Darkness.
Age: 479
Race: Demon
Class: Dark Knight
Alignment: Evil
Condition: Zamza loses control of himself at times, usually there are visible symptoms when he's about to be berserked, usually a severe headache.
Physical Appearance: White skin tone. Black Cloak (wears only to be concealed). Black, Ancient-looking armor underneath the cloak. Black Gauntlets, Black Leg Armor that covers the feet. White, long hair, and red eyes that can flash even brighter when angered, Usually a sign that his demon form is coming out.
Weapon(s): 2 Katanas, Deathbringer, a katana that emits a black aura, and Shinryu, a katana that emits a white aura.
Knowledge: Zamza knows his surroundings, where ever he is, unless if he were to be in the Ream of Light, which he has never been to. His combat strategies are genius and very unpredictable. Usually during most situation, he knows exactly what to do, and what he sometimes does isn't exactly rational.
Personality: Zamza is well-experienced in almost every situation, and he knows how to deal with matters easily. Most of the time he seems numb, no emotion at all. When he gets angered, it's more of a rage. When Zamza becomes berserked anyone can be his target, although he senses it before it occurs, and he warns his allies to get away. When in his berserked state, only rage shows, nothing else. As for social personality, Zamza will only talk when he needs to, if it has no use, he will not bother. The only being that he ever talks to freely is his companion, Dark.
Combat: In combat, his mind comes up with many strategies at once, and he never chooses the same one, his fighting is near godly, and his endurance stands up even to Sephiroth's attacks. (That's not saying Zamza is Stronger than Sephiroth, which Zamza isn't, he's just capable of taking hits from Sephiroth.) He's the only being to actually make Sephiroth flee in fear, but only once, since then, Sephiroth has been one of the main targets. Zamza likes to torture before slaying his victims who fight him.
Abilities:
Demon Form - Can turn into a demon, and has the ability to fly, his strength grows exponentially, along with his agility, and a slight increase to defense. This form also produces hard enough scales that even defend very greatly against magic. The only downfalls are it uses up a lot of energy, and makes him near tired after using it. It is usually viewed as a last ditch effort, and a decrease in magic. This form is intended for close range, or at most medium range. This is the form that made Sephiroth scared to continue fighting.
Limit Breaks[/b]
Level 1
Annihilation - Zamza readies his Shinryu, and dashes at the enemy with severely enhanced agility, making him unable to be seen, and he ends up on the other side of the enemy, sheathing his sword. The enemy get hit by his sword at least 6 times in that split second, so they either get there head chopped off or sliced deeply many times. He usually doesn't rely on this because it takes out more energy then it would seem to take.
Apocalypse Beams - Once unleashed, hundreds of small homing beams get launched at the enemy, each one ending in a powerful Flare spell when connected, making for a devastating attack. Can certainly kill a lot of things, but can only be used every so often.
Level 2
Soul Corruption - Zamza taps into a being's most inner-most darkness, a darkness that resides in every being, whether it's active or dormant. No matter how small they're darkness, Zamza can make it grow exponentially, to where it confuses the target, and has them attack their allies as if they were the being's enemies. On top of that, the being is also thrown into an offensive chaos, that it would attack it's allies recklessly, caring whether it is slain or not. If that's not enough, Zamza starts provoking the being into attacking with all it's got and its rising hatred makes sure his allies are dead. This limit lasts only for a minute, but it makes for a very deadly minute to the target's allies.
Incineration - Zamza instantly unleashes a huge wave a fire, covering a very wide range and a very far length. All that is caught in the blaze is heavy damaged by the fire and continue to burn until they put it out, or else their skin will melt and their life will be taken from them. The blaze continues burning for a mere 15 seconds, but the damage makes this a very useful attack.
Level 3
Spirits of the Black Abyss When Zamza summons these spirits, the fallen warriors and mages that have been slain in the general vicinity of where Zamza is, will rise up and fight his enemies. They're abilities will be as they once were when they were still alive, but will only have 3/4 of their full energy. This limit will only last for a couple of minutes, and those who evade well may not even be harmed, but the more dead beings there are, the more the terror. After this is done, Zamza will not be able to tap into undead spirits for some time.
Demon Clones - Zamza splits his body into as many clones as he wants. The number of clones depending on who the enemy is, if the enemy is powerful enough to stand Zamza's attacks, then he will make many, if the enemy is inferior to Zamza's greatly, then Zamza will only make a few. Each clone made decreases Zamza's energy by a slight amount, and last for a few minutes. Each clone has 3/4 the attack and magic power of Zamza, and most of his abilities, excluding Final Judgement, Mind Corruption, and Ultima.
Level 4
Destroyer of Realms - Used only when Zamza feels is the only thing he can use to defeat his foe, basically his last ditch effort. Zamza focuses all of his hatred and anger into his power, taking some time to perform, about a minute. While he is concentrating, he'll usually put himself in the best defensive stance as possible, so that he can't be interrupted. Once he focuses all of his energy, a huge shock wave expands from his body, causing heavy initial damage to everything that is around. What comes out after the shock wave, is the most powerful being in existence, the Destroyer of Realms. For a short duration, about a full 10 minutes, Zamza's body is now covered in a black mist, making for a very hard target. Zamza's magic power dramatically lowers while his strength skyrockets due to the loss of magic power, and magic in this form is non-existent. His attack speed is also skyrocketed, as is his evasion. The downside to this form, is after it's done with, Zamza will have no more energy to fight with, and must flee on foot, since even teleporting would be too much energy that he does not have.
Materia
Magic
Ultima
Level 1 - Able to cast Ultima.
Barrier
Level 1 - Able to cast Barrier.
Level 2 - Able to cast Magic Barrier.
Level 3 - Able to cast Reflect.
Time
Level 1 - Able to cast Slow.
Level 2 - Able to cast Stop.
Level 3 - Able to cast Haste.
Unique Materia
Final Judgement - A materia created by Zamza, only usable by 2 people, himself and Dark. It enables the powerful unleashing of the Final Judgement attack, a devastating attack that usually kills its target.
Manipulate - A materia that enables Zamza to manipulate the mind of others, but it usually doesn't work unless they are vulnerable.
Special Attacks[/b]:
Darkness - deals damage to himself, but every enemy in the area takes damage. Usually used when he wasn't want to deal with pathetic, inferior beings.
History: Spawned from darkness and banished from the Demon Realm, Zamza may only walk on the mortal plane, thus making him a mortal. He makes a profit by taking jobs by beings that need him to slay, rescue, or follow anything. He's mysterious to almost everyone, since he hardly tells anyone his name, or what he is, yet a lot of beings can easily sense the darkness that he holds within him.
Including the events in Final Fantasy Limitless, Zamza has succesfully destroyed Jinn and has become Lord of Darkness, his power second to only that of Sephiroth, however, his Demon Form becomes increasingly dangerous, it may be the only thing that can truly get rid of Sephiroth forever. Zamza and Sephiroth have battled on and on, but it always ends up unresolved. Zamza hopes it will become resolved sometime soon. Zamza also watches over the Realm of Darkness closely now, fore a secret treasure awaits inside of it, that Zamza holds dearly. The Black Huge Materia.
Goal: To defeat Sephiroth.
To give Gaia it's judgement of death.
Hometown: Within the Realm of Darkness.
Age: 479
Race: Demon
Class: Dark Knight
Alignment: Evil
Condition: Zamza loses control of himself at times, usually there are visible symptoms when he's about to be berserked, usually a severe headache.
Physical Appearance: White skin tone. Black Cloak (wears only to be concealed). Black, Ancient-looking armor underneath the cloak. Black Gauntlets, Black Leg Armor that covers the feet. White, long hair, and red eyes that can flash even brighter when angered, Usually a sign that his demon form is coming out.
Weapon(s): 2 Katanas, Deathbringer, a katana that emits a black aura, and Shinryu, a katana that emits a white aura.
Knowledge: Zamza knows his surroundings, where ever he is, unless if he were to be in the Ream of Light, which he has never been to. His combat strategies are genius and very unpredictable. Usually during most situation, he knows exactly what to do, and what he sometimes does isn't exactly rational.
Personality: Zamza is well-experienced in almost every situation, and he knows how to deal with matters easily. Most of the time he seems numb, no emotion at all. When he gets angered, it's more of a rage. When Zamza becomes berserked anyone can be his target, although he senses it before it occurs, and he warns his allies to get away. When in his berserked state, only rage shows, nothing else. As for social personality, Zamza will only talk when he needs to, if it has no use, he will not bother. The only being that he ever talks to freely is his companion, Dark.
Combat: In combat, his mind comes up with many strategies at once, and he never chooses the same one, his fighting is near godly, and his endurance stands up even to Sephiroth's attacks. (That's not saying Zamza is Stronger than Sephiroth, which Zamza isn't, he's just capable of taking hits from Sephiroth.) He's the only being to actually make Sephiroth flee in fear, but only once, since then, Sephiroth has been one of the main targets. Zamza likes to torture before slaying his victims who fight him.
Abilities:
Demon Form - Can turn into a demon, and has the ability to fly, his strength grows exponentially, along with his agility, and a slight increase to defense. This form also produces hard enough scales that even defend very greatly against magic. The only downfalls are it uses up a lot of energy, and makes him near tired after using it. It is usually viewed as a last ditch effort, and a decrease in magic. This form is intended for close range, or at most medium range. This is the form that made Sephiroth scared to continue fighting.
Limit Breaks[/b]
Level 1
Annihilation - Zamza readies his Shinryu, and dashes at the enemy with severely enhanced agility, making him unable to be seen, and he ends up on the other side of the enemy, sheathing his sword. The enemy get hit by his sword at least 6 times in that split second, so they either get there head chopped off or sliced deeply many times. He usually doesn't rely on this because it takes out more energy then it would seem to take.
Apocalypse Beams - Once unleashed, hundreds of small homing beams get launched at the enemy, each one ending in a powerful Flare spell when connected, making for a devastating attack. Can certainly kill a lot of things, but can only be used every so often.
Level 2
Soul Corruption - Zamza taps into a being's most inner-most darkness, a darkness that resides in every being, whether it's active or dormant. No matter how small they're darkness, Zamza can make it grow exponentially, to where it confuses the target, and has them attack their allies as if they were the being's enemies. On top of that, the being is also thrown into an offensive chaos, that it would attack it's allies recklessly, caring whether it is slain or not. If that's not enough, Zamza starts provoking the being into attacking with all it's got and its rising hatred makes sure his allies are dead. This limit lasts only for a minute, but it makes for a very deadly minute to the target's allies.
Incineration - Zamza instantly unleashes a huge wave a fire, covering a very wide range and a very far length. All that is caught in the blaze is heavy damaged by the fire and continue to burn until they put it out, or else their skin will melt and their life will be taken from them. The blaze continues burning for a mere 15 seconds, but the damage makes this a very useful attack.
Level 3
Spirits of the Black Abyss When Zamza summons these spirits, the fallen warriors and mages that have been slain in the general vicinity of where Zamza is, will rise up and fight his enemies. They're abilities will be as they once were when they were still alive, but will only have 3/4 of their full energy. This limit will only last for a couple of minutes, and those who evade well may not even be harmed, but the more dead beings there are, the more the terror. After this is done, Zamza will not be able to tap into undead spirits for some time.
Demon Clones - Zamza splits his body into as many clones as he wants. The number of clones depending on who the enemy is, if the enemy is powerful enough to stand Zamza's attacks, then he will make many, if the enemy is inferior to Zamza's greatly, then Zamza will only make a few. Each clone made decreases Zamza's energy by a slight amount, and last for a few minutes. Each clone has 3/4 the attack and magic power of Zamza, and most of his abilities, excluding Final Judgement, Mind Corruption, and Ultima.
Level 4
Destroyer of Realms - Used only when Zamza feels is the only thing he can use to defeat his foe, basically his last ditch effort. Zamza focuses all of his hatred and anger into his power, taking some time to perform, about a minute. While he is concentrating, he'll usually put himself in the best defensive stance as possible, so that he can't be interrupted. Once he focuses all of his energy, a huge shock wave expands from his body, causing heavy initial damage to everything that is around. What comes out after the shock wave, is the most powerful being in existence, the Destroyer of Realms. For a short duration, about a full 10 minutes, Zamza's body is now covered in a black mist, making for a very hard target. Zamza's magic power dramatically lowers while his strength skyrockets due to the loss of magic power, and magic in this form is non-existent. His attack speed is also skyrocketed, as is his evasion. The downside to this form, is after it's done with, Zamza will have no more energy to fight with, and must flee on foot, since even teleporting would be too much energy that he does not have.
Materia
Magic
Ultima
Level 1 - Able to cast Ultima.
Barrier
Level 1 - Able to cast Barrier.
Level 2 - Able to cast Magic Barrier.
Level 3 - Able to cast Reflect.
Time
Level 1 - Able to cast Slow.
Level 2 - Able to cast Stop.
Level 3 - Able to cast Haste.
Unique Materia
Final Judgement - A materia created by Zamza, only usable by 2 people, himself and Dark. It enables the powerful unleashing of the Final Judgement attack, a devastating attack that usually kills its target.
Manipulate - A materia that enables Zamza to manipulate the mind of others, but it usually doesn't work unless they are vulnerable.
Special Attacks[/b]:
Darkness - deals damage to himself, but every enemy in the area takes damage. Usually used when he wasn't want to deal with pathetic, inferior beings.
History: Spawned from darkness and banished from the Demon Realm, Zamza may only walk on the mortal plane, thus making him a mortal. He makes a profit by taking jobs by beings that need him to slay, rescue, or follow anything. He's mysterious to almost everyone, since he hardly tells anyone his name, or what he is, yet a lot of beings can easily sense the darkness that he holds within him.
Including the events in Final Fantasy Limitless, Zamza has succesfully destroyed Jinn and has become Lord of Darkness, his power second to only that of Sephiroth, however, his Demon Form becomes increasingly dangerous, it may be the only thing that can truly get rid of Sephiroth forever. Zamza and Sephiroth have battled on and on, but it always ends up unresolved. Zamza hopes it will become resolved sometime soon. Zamza also watches over the Realm of Darkness closely now, fore a secret treasure awaits inside of it, that Zamza holds dearly. The Black Huge Materia.
Goal: To defeat Sephiroth.
To give Gaia it's judgement of death.